Super Gang Wars

Super Gang Wars - Ongoing

Journey to becoming the Super Gang Lord

You start the game in a prison and the goal is to break out. The true goal of the game is to follow in Sneeky Creeky's footsteps and defeat 9 Gang Lords to become the Super Gang Lord.
GitHub Repo Download Game
Last Edited - Ongoing
Contributors - Mauricio R
What I learned from making this game
  • How painful it is to make hand painted sprites
  • How to make collsion checks
  • How to make good AI
  • How to parent objects to reuse code many times
  • How make a crappy physics system instead of using the built in one
  • How to integrate pre existing projects into my own
Languages Used
GML - Game Maker Language

Built With
Game Maker Studio 2
Background
I made this game by following Shaun Spalding's Platformer tutorial for GameMaker Studio 2. In a my Game Design and Programming class in highschool, Shaun Spalding is literally part of the curiculum. To practice Game Maker Studio we followed his platformer tutorial. Eventually I stopped needing the guidence from the tutorials and it changed in to its own game.
Objective
The goal of the game is to follow in Sneeky Creeky's footsteps and defeat 9 Super Gang Lords and become the Super Gang God.
Controls
  • W A S D
    to move
  • SPACE
    to jump
  • LEFT CLICK
    to use an item
  • SCROLL WHEEL or L-TAB
    to switch item
  • ARROW KEYS
    to move camera
  • Z
    to zoom
Big Features